These are still such great packs. My game is really coming along. There's three things I'd love to see some day -
- Animated NPCs (walking, moving, etc)
- Human/Bandit pack (crossbow, sword, spear, thief, etc)
- Siege Weapons (ballista, catapult, etc)
Doing great work!
Viewing post in 2D Pixel Quest Vol.14 - The Infernal Boss comments
Hi! Thanks so much for the support, I'm really glad to hear that and I'm super curious to see your game! I have some good news for you: there's already a pack for the NPCs, and if you bought the bundle, it's already included. As for the bandits, they are already in the planning phase (one idea for the name is 'The Freeblades'). The siege weapons idea is awesome, though—I hadn't thought of that, but I'll definitely make it happen! See you soon ;)
Currently, not all characters in the NPC pack can walk. For now, I've focused on idle and talk animations, along with one specific action for each character. For instance, the water-carrying peasant and the barmaid can walk, while the blacksmith strikes iron and the tavern patrons are drinking.
The future goal is to expand the pack by adding both new NPCs and more animations. To complete your collection, you can buy the individual pack directly from the bundle page at a 10% discount. Alternatively, you can grab it on GameDev Market, where it's currently 30% off!
Got any specific characters in mind? Share your ideas and I'll bump them to the top of the list for the next update!