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You can make a harem game with out the need to add ntr to create tension, you can create tension using story lines and characters without it been sexualized. 

I can say them same for ntr fans, all i see is, i like ntr add it, or please add ntr, i beg you to add ntr, you don't see that in ntr games where harem/vanilla fans begs devs to add it. Most fans of harem will avoid/block any game or dev that has ntr in a game, unless like this game, the dev lies and adds it with out warning, and that is not just focusing on ntr btw, supports and players will voice their opinion, some hateful some not, but some of the hateful ones might have been supporting this dev from the start, so they are rightly pissed off that the dev lied.

Why would i read any ntr when it is not for my tastes.

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I’m not telling you to play NTR. That’s not my point. What I’m asking is: if you can avoid it and simply not enter the NTR route, why choose to stay and express your anger in such a hostile way instead?

I agree that people have the right to criticize. Criticism is fine. But in my case, if I didn’t like vanilla content and a game had both vanilla routes and NTR routes, I could simply choose to play only the NTR routes. I wouldn’t need to insult the developer or react with that level of hostility.

Do you understand what I mean by “avoid”? I’m not saying you have to accept or enjoy something you dislike. I’m saying that if an option exists to avoid the content, that is also a choice.

Also, I have never seen the developer make a promise or statement saying “we will never add NTR.” In fact, the older games already had some small NTR-like scenes, and the artist has also created NTR-related artwork before. So it was always possible that it could appear again. Why did some people become so angry and feel completely betrayed?

I actually respect the developer for adding it because, within the context of this game, it makes sense from a lore perspective. This is an apocalypse world with sex-hungry zombies and dangerous people living underground. Does every challenge in the game have to come only from getting a Game Over after making a bad decision or from brutally limited resources? Can’t psychological or emotional consequences also be part of the difficulty and storytelling?

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You like ntr, i don't, nothing will change the way i feel, however avoidable make's no difference, i will not support any dev that make's ntr, that's my view and opinion as i have learnt the hard way in the past by wasting time and money in supporting a dev/game with "avoidable" ntr in it.


And this is what the dev promised