I absolutely loved this! I'd really like to see more RPGs inspired by African mythology and folklore. We have so many games rooted in European settings, and I think there's so much richness to discover elsewhere. Reading your game reminded me of a friend of mine, who sadly passed away earlier this year, whose dream was to create games inspired by African cultures and myths.
I really enjoyed the three-token mechanic. Having the protagonist fully narrate the outcome with three matching tokens, or share the narration with the Mask when they're mixed, is a clever idea. I wasn't familiar with Mancala before reading your game, but now I'm curious to learn more.
I also love the mask illustrations! Did you create them yourself? They almost make me want to print them and color them. 😊
The whole game feels like a folktale told around a campfire, with rhythm becoming part of both the storytelling and the tension. I don't speak Italian very well, so I used AI to help me understand the rules before writing this feedback in English. Are you planning to translate the game into other languages? I'd love to see more people discover it.
Have you had the chance to playtest it yet? I'd love to hear how it felt around the table.