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Thank you!

Metroidvanias usually have very responsive controls to give the player as much control over their movement as possible, but I'll definitely look into it.

Could you tell me what felt too sensitive? Was it the movement, the jumps, or something else?

You can also play it with a game controller—maybe you'll find it more comfortable that way.

Please let me know!

(+2)

The walking buttons. I would just click them once to move a little to the left/right and would end up falling from a platform.