Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I have horrible eyes, and really would like to see options for even larger text and clearer font. 

Option to rebind keys

Is there a discord, or is this the only place to leave feedback?

Some things I may have missed, or skipped. As I said the font was really hard on my eyes and I did just move along when it came to things. What is the gear situation in terms of will it just be gear we craft with set stats, or will these be gear with random stats on them? I tend to look for those kinds of games. Gives me a reason to grind.

I always play an archer in games. I put the bow on and it feels like I can just spam an attack before anyone even gets near me. Maybe once I get to stronger things it will feel different, but right now just feels too easy to get kills. 

I'm honestly only a few min in. Old man eyes needed to take a break. There is a lot going on all at once on the maps. feel like that could be cleared up a bit. I am looking for a low graphics game that I can pass the time fishing and doing other gathering jobs in, while teaming up with someone people now and then to hunt for gear with good rolls on them. I hope this could be that game.  I hope to pop back in with better feedback soon. for now really the font size, font type and key binds are the things standing out to me. 

Thank you, this is extremely helpful feedback, especially knowing the readability issue was severe enough that you needed to stop playing.

There are currently several font choices and a large text setting, but clearly the largest option still isn’t large or readable enough. I’m going to look at adding larger scaling and a clearer non-pixel-style option. Key rebinding is also a very fair request.

There isn’t an official Bitiverse Discord yet. You can leave feedback here, or use the Support tab under the in-game “?” menu. I may set up a Discord as the community grows.

Gear currently has set stats based on its material and tier. Many weapons have a damage range, but individual copies do not currently roll random affixes or bonus stats. Randomized gear is an interesting suggestion, especially because it would give dungeon hunting and grinding a longer-term purpose.

The early bow experience being too easy is also good to know. Stronger enemies do become more dangerous, but starter combat still needs to feel engaging rather than letting an archer safely delete everything before it reaches them. I’ll review the early ranged balance.

The map feeling visually crowded is another important point. I want the world to feel busy without becoming exhausting or difficult to read.

Fishing, gathering, crafting, and occasionally teaming up to hunt are all central to what I want Bitiverse to offer. Your description of the game you’re looking for is very close to the direction I’m aiming toward.

Please don’t strain your eyes for the sake of testing. What you’ve already reported is genuinely valuable. Thank you for giving it a try.

https://discord.gg/zSxNhUb8Ka