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I have mixed feelings on this game. It's a wonderful concept, but it really does need some help with its balancing. I do see the connection to the theme of ancient with it being 'the first wheel', but from my experience with the game, it doesn't seem like there actually is a second wheel to find. After dozens of attempts through which you feel largely helpless (partially because the game doesn't have a dedicated explanation of its controls and partly because a lot of the spawns put you in a place where you can't go more than a few meters), you can finally start to unlock the upgrades necessary for proper mobility- eventually getting to the point where you're more crashing into the terrain than actually gliding on it like intended. The aesthetic was pretty nice though, and felt like it came together well enough.