The visual style is awesome, but I ran out of ammo and ammo pickups quite early and couldn't figure out how to replenish them. The mouse controls also felt really weird on my browser: moving the mouse a little bit wouldn't do anything, and moving it quickly made it sorta jump around. However, with a good tutorial, I'm sure all my "don't know how to play" issues will be resolved. I felt like I was sitting inside an airplane with no idea how to pilot it XD
Viewing post in DETRITUS. jam comments
Hey, thanks for playing! Both ammo and health drops drop from enemies on a random chance, but there are usually quite a few scattered around the level that are guaranteed to spawn. I'm also not too sure what happened with your mouse controls, but I do know that Firefox behaves really weirdly with web games (in my experience at least, I've had other games in this jam give me issues on Firefox), so maybe try using Chrome, if you're not already!
I do agree though that a tutorial would have been great; I had already pulled 2 all nighters on the last days of the jam and all I had time for was putting in the boss fight, but I definitely do wish I had put at least something in! Definitely a learning experience for me, thank you for the feedback!
Thanks for giving it another try! I appreciate your feedback; I actually looked into it a bit and I believe some of the issues caused on Firefox might have been due to me enabling SharedArrayBuffer (as the internet told me to do with Godot games...) but it doesn't seem like it was actually necessary and was actually breaking some stuff. 100% it works much better on Chromium browsers but hopefully for any future players it should at least behave on others now!