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This book here makes no mention of anything supernatural outside of what is needed to explain each type of sorcery. 

I have removed general fantasy adventure and goblin killing from this game, If it ever had any. 

Because it uses the core rules from pasion de las pasiones, This is a game of intrigue, social combat, and assassination and murder.  It's humans being humans during the age of sail  :)

I do have a section on adventuring, It's handled the PBTA way, and is about riches and exploration.  

I may make an expansion to touch on the colonialism I'm not sure yet... 

I got you. Well, it didn't have goblin slang, but there is a big, big secret about the actual nature of the supernatural elements in the first edition. It's obvious from your reply that that is not present in this Edition, but it's also obvious that you've got enough of a toolkit that people could revisit the first world if they want.