Movement is so slick very good job. I do have a suggestion for the enemy ball projectiles that follow you, I feel as if you should be able to shoot them so they disappear. Mainly because they are so quick, if they were slower I dont think id have the same opinion. Otherwise very nice
Viewing post in DETRITUS. jam comments
Yeah, I do agree. The idea was that the deflect mechanic would come in handy for dealing with projectiles, but that mechanic was added suuper last minute, so I didn't properly balance it and as such it isn't super handy to deflect 4 projectiles all at once especially if some circle back from behind you haha. On hindsight, yeah I agree being able to shoot them out of the sky or some other way of dealing with them would be a lot better. Thanks for your feedback and for playing!
lol I forgot abt deflecting so that's on me, but I think if anything both should be in the game, since shooting is a safer way of dealing with them, while parrying will allow some risk/reward with extra damage from the deflection, score if it were to be added in the future, etc. both something like that but ya no problem man