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Lovely concept! I really like the art of the different items, and the gameplay of trying to navigate around them while holding one!

I think the pacing of the game is a little bit off: I couldn't seem to get more than 10-15 coins per round, which , considering some items were 150+ coins, made them feel very unachievable: especially since a lot of lower level upgrades (eg stamina upgrades), didn't do a lot to help speed up the packing process.  It seems like both the player upgrades, and the overall game difficulty, could be sped up a bit in pace.

With that said, I  played until level 15 before I got bored, and it was fun trying it out! Thanks for submitting!

Thank you for the feedback! You're totally right about the pacing. Right before the deadline we actually had the opposite issue where the board was already getting crowded by like round 5 and the power ups were too aggressive, but I think we over corrected in trying to fix that haha.