On my first playthrough I intentionally went towards the beast as quickly as possible to see what would happen, so it's safe to say my self-preservation instincts could do with some adjustment. I really loved the old-school TTS voice, by the way. On my second playthrough, I got to "SAFE 15" and decided that it was not, in fact, coming.
Honestly, the way you've implemented the controls is really clever for a horror game. In any other genre, I'd complain about how having to awkwardly position a tiny stick figure over the buttons to do a basic action is tedious and frustrating, but here, it's a really effective way of making a simple game of Simon Says nice and tense.