Okay thanks for the warnings! I'll keep that in mind. Yes, I'm using AI but only for bringing my creative ideas to life as a tool. I agree that it's ambitious but it's something I don't plan to release anytime soon since I totally agree it's a lot of work!
As for progamming, I am a computational scientist and have extensive experience with Python, C++, MATLAB among other languages. I am well versed in computer science terms and game theory concepts. I have deployed other projects (non-game-related) via GitHub for work so I'm not new to software development. For the parts I don't know, I use my gaming knowledge and ask people; however, being able to google algorithms for things helps a lot (e.g. flow fields vs A* for pathfinding efficiency).