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(+1)

This was very polished and surprisingly in-depth experience, it felt like that one miniature golf game people play on youtube. It was fun to using all the mechanics, like spinning and the shop upgrades to complete the levels. A few improvements I have in mind though are maybe having a line that tells you which direction your ball will go in after it hits something. Also I don't know if this was a bug, but after I pressed R to reset the level it wouldn't let me use LMB to change the direction of my cue. Overall this was a well made game and the concept of combing pool and miniature golf is really unique! I hope you continue to update it!

(+1)

Thx for the great feedback! :-)

The helping line (where the ball would go after hitting something) was often requested and is 100% valid. I am not doing it just because I would have to do the physics (not the worst part) AND my calculation would have to match the godot physics actually happening. Currently, as I am not yet doing _all_ of the physics on my own, this line would lie and therefore not help. In the (late) future I want to do really _all_ the physics myself, and then I can do a lot more stuff like this.

Then the "R" - sorry my fault - is not a Reset but a Replay of your last shot. It's just to look again at a marvelous shot or show it off to somebody. This is a very lame version of a whole Replay of the whole level, which would be what you really want. I still have to think how I could get this done well... The missunderstanding of the "R" is definitely my fault. I should explain it in the tutorial!

Thx for the useful feeback again!

No problem, I think your game is really good and I hope you continue to work on it because its got great potential!