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(+1)

This is a good concept but I'm not sure if I'm meant to be able to move, leap and attack all of my ghosts on the same turn so I finished the game in 2 turns, though there wasn't a win condition. Can definitely tell you ran out of time for sure but it looks good and has a lot of potential, if only it were finished 😭

(+1)

Thank you for taking the time to give it a try, and thank you for the kind words! I'll be sure to check out your game as well. 🙂

Being able to use all 3 of each Phantom's abilities on the same Player Turn was actually intentional; my hope (when I was still going to have other Phantom types in the game) was that it would add some thematic elements (for example, a worm that has 3 "Move 1" abilities and 3 "Attack 1" abilities, allowing it to move and attack as it passes by.)

Definitely think I'll try to revitalize at least that part, if not more of it. I actually liked this idea a lot more than the last project I worked on, especially once I got closer to it resembling a finished game. Do feel free to follow if you want to check out the next, better version when it releases!