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Hi, absolutely loved playing this and i really like the direction this is going in. One thing I am interested in would be greater interaction with the teno e.g. more diverse personality within certain teno groups and varying from species to species. Or greater societal actions, religion or community hubs or rituals for the dead ect. A way to better understand these interactions and species traits would be nice as well as while the observation logs are good I think a more comprehensive and scientific log would be incredibly interesting. 


Another feature I think would be interesting would be the ability to induce a certain behavior in a teno and follow how that changes interactions such as a fear response. 


Overall though I absolutely adored the game, seeing the different paths you can take and how the colony progresses is amazing. I enjoy the replay-ability in trying to get different outcomes. The jellyfish teno are probably one of the cutest things I've seen too, love those guys.

I can definitely increase inidividuality within the same variant, I have some ideas for this. 

Religion, community hubs, and funerals are very much things I would like to do. 'Crab Religion' has been on the list for a while lol.

I will think about inducing different behaviour in them, like a placeable item which is scary/repellant to all except one variant, for example. Cool idea.

Thanks for playing, and all the feedback! I love the jellyfish too :)