Thanks for reading and the thoughts!
The mines being on such a generous timer seems like it could largely make them a non-issue.
They have a pretty large blast radius, you still need to be cautious of them or you'll take serious damage if they're more spread out.
Maybe once you've used it, your mech is inoperable for a few moments. Like the Death Blossom that leaves the Gunstar and its crew at the mercy of any surviving enemies, or open to a ramming attack
Interesting concept, I'll try it.
Thanks for the updates! It's exciting to see this already great game continuing to evolve.
Cheers!