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I might just be bad at platformers, but the movement felt really difficult to use. I couldn't get past the first few platforms, which is unfortunate because I do quite like the aesthetic of the game.

We tried to make a simple yet difficult game for our first game jam, but in retrospect, the balancing went out the window as we rushed to finish it over the last two days ^^; so the initial few platforms were quite a hurdle. We’ll definitely take that into consideration for our next (small) game when we decide to do this again. We’re very happy you gave it a try and massive thanks for leaving a comment :)