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(+1)

nice work!  You've got all the pieces of a classic retro game here.  I think the idea of a game like old zelda but with an abundance of different gear is pretty cool.  I had the same bug initially as the other commenter, it seems if you go into the dungeon with your base gear you soft lock.  On my second try I went around getting different swords.  One piee of feedback on the swords, it was impossible to know which was better than the other, and you couldnt swap equipment, so it felt bad to accidentally downgrade your sword and only realize when you went outside and tried to hit an enemy.  Inventory might have been a lot to add but a game jam friendly approach might be just show the power above the sword so you can decide to skip it.  Overall nice work!