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'Sokoban but diagonal' works better than I would've thought and is a nice twist, but in case that's not enough the game does throw other things at you too which is nice. The loading sound is nice. Pretty enjoyable entry!

I'm not the best puzzle designer for sure, but I was also surprised that there were this many options for diagonal sokoban. My first instinct was that it would end up too "open" and with less ways to get boxes stuck it would be too easy, but that's not entirely the case. I'm sure if I gave this to someone who's much better at making sokoban puzzles, they could make some really gnarly levels.