I couldn't figure out how to get past the first level, but I feel like that's more a skill issues than a design flaw. I did somehow manage to make the scale turn upside down, so I'm gonna consider that a personal win.
Viewing post in Balance-moi ça! jam comments
Thank you for playing.
The jump is possible with the orange weight (heavy), but not the green one (light), but it has to be perfect. I changed the collision boxes of the tiles near the end and I forgot to slightly move the scale of Level 1. It should have been the "simple" tutorial but it turned into hard mode XD.