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Neat! This is a nice looping incremental. Unfortunately, I screwed myself by afk-ing at one point and coming back to 200+ wood capacity. Not being allowed to explore until I'd filled it over and over was very frustrating, I don't know why you wouldn't just keep the stockpile requirement at 5? Only other pain points were the slow progress [6x speed felt great but you took it away from me :( ] and the priority system for automation didn't feel granular enough for me. The final fight was a bit of a surprise, but not terribly interesting (just "match the weapon with what it tells you it counters"). That aside, I had fun and I'd be interested to see where you take it with further development!