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(+1)

Very charming game! The art and sound design are lovely, and the characters look very cute.

Multiple endings were a nice touch, though I wish items you collect had more gameplay value beyond just altering the ending. 

The gameplay could use some work because some mechanics seemingly didn't work like I was led to believe. For example, I could only dash up to 13 times and then lose the ability to do so. The morale if the little guys sometimes went down for seemingly no reason, even when nothing was happening. Singing was also confusing because it rarely boosted their morale and just resulted in that ending. which was annoying. The AI behavior for the followers was quite messy, with them running off on their own, getting stuck and, well, not being very good at following. It was nice to have them teleport to you if you got too far away, although with proper follow logic and pathfinding that feature probably wouldn't be needed and would lean into the "defend these guys and lead them back" even more.

Btw, when spamming the fire attack the brightness goes crazy, which I found funny, but it probably wasn't how you intended it to work.

Still, I had fun playing and discovering the endings! Well done!

I should have explained that dashing uses energy and you get more energy singing. I also don't know why the bar goes up even if nothing happened. Checked and there's no code that does that. Maybe you should sing for longer. Every second you sing make them happier. Yes, the little guy AI sometimes does really weird stuff, but I had to start from nothing if i wanted to fix it and didn't had time :(

Tried to reduce the fire light, but the effect was so fun that i just let it like that

Thanks for the honest feedback :)