This was really nice. Lots to sink your teeth into and lovely visuals and music as well! The hands-on tutorial was a bit much for me, I appreciated that it pointed out what to focus on in the tech tree, but I feel like that could've been shown better than being forced to open the menu and be told what to go for. (I know I could've skipped the tutorial, but some parts of it were necessary for me to know what was going on) The balancing was quite off, however. Universe 1 was alright, but by the end of Universe 2 I had hard focussed on getting tons of drone foundries up and running and left with over 100/s income of every basic resource up to heavy metals. That, with the tripling of trickle income upgrade, meant that it was about 2-3 minutes into Universe 3 before I'd completed the game (which also meant I barely got to play around with the late game stuff). I think an easy way to address that would be by making the drone construction costs scale as you increase the number of active foundries (and maybe have some ongoing repair costs for your active drones so you can't just build 1,000 of them with no downsides). But I really enjoyed my time, great job with it!