Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I agree with what you are saying, tutorials/game intros is something I tend to not add/delay adding in my games.

I struggle with the art process for my games and this was no exception, especially the UI.

This game was inspired form a old browser game called Fantasy Kingdoms. While the game is no longer available, I used to enjoy playing it.
It has a decoration aspect to it, after you finish getting all the upgrades you can work on decorating your garden in a pixel art kind of fashion.
But indeed there are a bunch more features that need added, including a save game.

It was an interesting game jam and the focus on finishing a full projects was nice.

Thank you again very much for the feedback!
Have a wonderful day!

(+1)

I try to make this part of the point of the jam - the compressed timelines show you where you are weak, and ideally, you keep putting games together again and again, resulting in improvements to those areas because the parts you are good at get faster, leaving you more time to work on what you are weak in. For every repeat contributor to these jams, I see an improvement from the first entry to each subsequent one, so I recommend coming back soon and trying to put out another game - I think you are well on your way!