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(+1)

Thanks, I really appreciate the feedback!

This is my first time trying to make a game in 3D, so I'm hoping to improve upon the art, models, and animations some more in the future, but it's nice to know that the artstyle and visuals work well for the game so far!

The controls were something I had a difficult time getting to feel right, so I'm glad to hear that the game controls well!

The racers sometimes getting stuck from clipping into objects at high speeds was an issue I kept running into during testing. I thought I might've fixed it, but I've noticed that it still seems to happen from time to time. It should no longer be as big of an issue in the next update, as I made some tweaks to the collision detection to hopefully be a little more accurate, but I'm still not sure if it's entirely fixed yet. 

Sometimes doing a drift hop can get you unstuck, and you can also reset the race in the pause menu, but I'll definitely consider adding a way to reset the racer's position if it continues to be an issue.