The skeleton level definitely forced me to be more strategic, but I died on the wizard level. the smaller range of the fireball made combatting the skeletons a lot more difficult, but this might have just been a skill issue on my part. Super cool concept and I like how it was comprised of two smaller games. One thing I thought that would really add to it is some nice crunchy sound effects that add to the crypt crawling, but the gameplay was still good without it.