I originally wanted to build my unique game engine idea into an existing RTS strategy game code like OpenRA but it's too fundamentally different would be actually less work to build the entire game from scratch (per my discussions with Claude Code Fable)
The end result won't be an "AI slop" game since I am directly managing the progress
It might not be slop in the sense of a low effort project on your part.
So. The ai bot convinced you of something like this, did it:
There is this working gasoline engine powered car. You have this new idea of an electrical engine car. Instead of adapting the time tested and proven car design, where you know, it will drive on roads, have breaks, airbags and whatnot, it is better to design a new car from scratch. So you can implement things like retractable legs for offroad, a steel exterior, independently turnable wheels, airbags in the back of the seats, usb port on the roof, a mirror windshield since the placement of the airbags designates the safe driving orientation and so on. But hey, it will be a good concept, because the chatbot will even come up with anti rust fluid that gets sprayed on the steel parts.
I suggest you watch this video and dig up some numbers and evaluate how quickly you will reach the maximum of your claude subscription. Maybe doing it from scratch is not a wise plan. And maybe you might want to start with a less complex game than a rts. Maybe a tower defense game. Or a tower defense map in an existing rts engine.