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A neat concept well executed! I thought the art was quite nice and the tutorial was helpful, although admittedly I had to restart because I kept going faster than the help text. Lots of interesting mechanics like the weight system make for some interesting applications. I have to say, using the corners to merge through a wall definitely feels like a genius "bug turned feature" mechanic. I'm curious if it was.

Spot on lol. It was an easy to fix bug, but then when I started designing puzzles I realized I had a lot of ways to force the player to reserve weight and split, but not ways to merge together for progress, so I added the 'bug' back in.