And I say thanks too, for this second video! Good to see, that I am not the only one, that had problems in this sixth level. *lol* And now I know, what mistake I made, all the time, in this level. I started with the movements by the blocks below, but the solution is, to start with the block on the top. Besides, I always approached that sideways move, where you first move a block out of the way and then push it back, in a slightly different way. In the end, I ran out of available moves then.
It’s a great puzzle game and by the way, if you’re planning another puzzler as your next project, Reanth Soft, the C64 is still missing a good Dr. Mario variant, that supports head-to-head play, against another human. That would also be cool.