Hi, yes it would work for that. It can handle anything where you want 1 selection window and 1 information window. When you select something in the scene, it will run the common event you associate with that option, so in your common event you could increase your intelligence variable, etc.
It also allows you to have choices disabled by switches, so if they can't go to School in the Evening you would just turn School's Enable Switch to OFF before calling the menu.