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Thank you! I'm glad that you enjoyed the game! I would love to learn to use FMOD or something like that because I agree, having sounds while sliding makes a lot more sense than just when you grab or release a peg. It's nice to hear that it was a peaceful and calm game for you. I was hoping to create a vibe like that and I'm glad it eased the frustration with the difficulty jump. I rushed level design because I was running out of time. I'll probably redo them once I have some more of the game cleaned up and polished. I wanted to add an undo/redo system, but I couldn't work out the kinks. I think it would also be good to put in an outline system for the people and blocks so you can better see what's moving. If you have any other thoughts, I'd love to hear them! I appreciate the high praise. :)