Visually it was nice, but there really isn't much engagement for the player, which is the main purpose of a game. I think that maybe adding some upgrades for the people, or instead of having one person join per day, maybe you can budget extra food to exchange for more followers. I also found that most of the time some followers would follow right behind another instead of looking for food individually, which killed efficiency. Either marking a food source as "being collected" or having some stationary food sources that could be worked would have helped mitigate this issue.