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Ya since I turned it around fairly quickly the AI is mainly just a dice roll. I have a few ideas for a more advanced AI system that I would like to try to implement in the future, but work has kind of been kicking my ass of late so been kind of slow lol

Understandable, Regardless I liked the project and can't wait for updates if they come. I am definitely biased since my main other reference is Buckshot Roulette witch has a notoriously difficult ai that is almost always perfect, which leaves much more of the game to luck, being that it's a roulette-inspired game and what not.