The art style is super cool! And it's great to see an interpretation of Punch out in 2026, especially as a roguelike! Also I think the use of items and special moves are super creative; how you have to pull off a combo to activate them.
My main gripe was that I don't think the attacks and dodges were responsive enough to be fun. Maybe it's a skill issue but I swear I dodged sometimes and I just didn't.
Also I wasn't aware you could buy items at first, it would be nice if there was a clear message telling you that's the case. And when I hovered over the items, because the sprites are constantly moving, It was hard to read. If the text boxes didn't move with the items it would be nice. Lastly I found a single bug which was that one time, the music for round 2 didn't play at first, it took like 10-20 seconds to start.
Outside of those issues I think it's a really cool game with a super cool visual style and some nice audio too.