Balls keep getting stuck on the edge of the play area, and if the last block of the play around is ‘pinning’ them when the new blocks spawn, the old balls just vanish. I just went down from 6 purples to 3, quite literally cutting my power in half.
The bottom row of upgrades’ tooltips are partially off screen and the price cannot be read.
The game seems to be trying to skip frames while rendering with the upgrades open, which makes the game feel like it’s lagging.
Scientific notation would be appreciated (this would necessitate changing the top counter to match, when scientific notation is enabled)
When the upgrades menu is open, please disable the Menu button (top right) I accidentally restarted earlier and it was annoying. When this happened, the price of purchasing balls did not reset, so I had to refresh the entire page to fix it (thankfully, I only had spent about 10 minutes playing at that point, so I wasn’t losing that much progress)
Some of the upgrades remain completely dim even when they are affordable. This can make it extremely difficult to read the price.
Various collision issues, including but not limited to the blue and/or purple balls sometimes dealing damage but not updating their trajectory (so they effectively ‘plow through’ the blocks) which can result in unintended gains. This one is pretty rare, and happens significantly more frequently when the damage per hit (for balls) is equal to or higher than the health of the blocks.
Please add a stats screen of some kind, even if it’s just on the side of the upgrades menu or something. Knowing the base values and what is impacting them would be a very nice addition and would be greatly appreciated.
I think that’s about it for my first hour of gameplay. I’ll be following and looking forward to updates. :)
EDIT: Please add commas to the counter at the top of the screen. Thanks in advance.