Soo many things happening in such a small scenario, amazing use of resources! Loving the art style but more importantly the sound effect of mining the rock. I could keep clicking the red X for days just to keep hearing that SFX! Well done, gnome power!
Viewing post in Arthur & The Dwarven King jam comments
For me it was the runners! I was spamming click on rock, so during all game, and even when I had everything maxed, I had extra ore that was not being carried. Maybe instead of getting a chest with a fixed item every X damage to the rock, you could give the option to choose between 3 different ones, so each player could pick first the utility they'd use the most!