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Sly517

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A member registered Feb 15, 2026 · View creator page →

Creator of

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Thanks a lot !! ;D  
I will remake the whole game into something bigger once the Jam results are up and figure out which areas needs more love and attention than others, hopefully iwill continue working to make this a full valid game.

Great approach! i'm doing the same thing ;D although i'm not happy with my current game even for the jam but that very same plan is what i'm going by.
I'm curious what top% vote result for your game would you consider as a good indicator to continue working on it? i know this varries from person to person but really curious !

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This is less of an idea but more on balance, It took long between each new building type to build and for me to see how the new unit acts, i would consider changing the cost of buildings to start cheaper but gets more expensive by each building built in the same category, So the initial 3000 + 40 cost of machine gun hamtah felt steep at start even for incremental games, maybe starting at 1500/2000+25 blocks then going higher in price each time built would urge the player to stick around to see the next building!

Another thing is maybe an "end run" button that lets you keep whatever hamtahs you didn't use yet in the run and take them home if you felt the run isn't going well.

Wow such a great concept !
Great sound effects as well
5/5 Creativity honestly

This game is absolutely BONKERS! 
It takes a little while at first but once that army is ready it's ready.
Really good sense in balance and fun ;D  5/5 Enjoyment!

I might be crying rn but i won't tell you.
Very feely game, color palette is on point, it's amazing how you managed to make a Web build that works fast on browser.
5/5 Enjoyment+ Creativity+Presentation

First game to get 5/5 on all Criteria this Jam.
Perfect game for the theme and Really Really well designed game in general!
Congrats!!

Both our games got featured on stream, Brainless wasn't aware about shooting for couple minutes so i kept screaming "YOU CAN SHOOOT" untill he finally saw it Haha, was fun watching him complete your game!

Very solid!

Difficult indeed, but in a good way
Great job! ;D

such a good take on platformers, i could plan ahead before jumping, for the 3rd level i made a pathway OVER the big fire instead of going the monsters path down there. ;D
5/5 Creativity

Very Cozy vibes, warm colors and chill music, if "Chill" was the target then the game did it's job really ;D

5/5 Connection to theme & Gameplay, kept me active and entertained as long as i survived. Great job!

Sheeesh this game is much better than i thought early on. i couldn't get past level 5 it takes actual skill and decision making to prioritize a group of sheep over the others
Really well crafted and balanced.

This is the first game i could give 5/5 in all Rating Criteria.
Absolutely well done in every aspect.

Good looking models/units and UI. the pathfinding for knights was a bit weird and they kept walking to the far left side so i had to drag them to fight the orcs. 
Overall great presentation

Good looking art and animations, i died always in 3rd encounter but i'm sure i was just rushing my attacks and didn't strategize xD

Neat game, i wasn't sure what i was doing for a while and i probably still don't fully understand it but with better guidance/tutorial it could be interesting

This gets 5/5 on Creativity! 
i managed to balance them on top of each other in middle by clicking overhead and it worked for almost 300 score until suddenly the ship flipped again xD 

FROGS !!

Wow The polish on this game is Craaaaaazy good, sound design and graphics are very well done. one thing that bothered me is the UI/screen was a bit too far or small not sure if that's on my end or not but overall amazing work done !

Thanks i worked 70% of the jam time just on that Haha so it's great hearing that from you!

That's a Great idea! That would force me to add more items that can be used early game as well since the Staff is only usable when the Wizard Tower is unlocked and such. 
Thank you so much for the feedback i will keep updating after the jam reviewing period ends!

I've never been into Runner games but this one is different!
5/5 Enjoyment, absolutely chaotic and well made, Great Job!!

Appreciate it!! 

do you remember what visual felt more interesting than others? wether it's the ores or a certain unit doing its thing

Thanks i really wanted to add a complex Goblins/Trolls and Sword retaliation debuff system like maybe thunder stunning runners or jamming the Smelter for a while but the time limit got me abandoning many things, once the review week passes i have a HUGE update for the game but have to keep it fair and not update now ;D

Thank you so so much! i really appreciate you liked it, i saw your taste in other games and it means a lot to me you saw something in my small unfinished game ;D

Was there a unit/s that felt more fun above others?

Thank you a lot !!

If there's a unit that felt more interesting/fun above the others, which was it for you?

GNOMES !!!!
WHAT an absolute banger that idea is. 5/5 Creativity & Theme.
Perfect

Oh i see, Awesome design choices ;D  i never used PICO 8 but it looks fantastic for indie small games

This gets a 5 in Creativity in my opinion, great presentation and movement animation as well. lots of jam games ignore pixel art fundamentals. the color palette was perfect for this exact game.
One thing i would have loved is a HUD indicator of some sort to indicate maybe my HP or progress but no HUD works for the game if it was intended as a mystery voyage too.

Thank you so much for the feedback! really need it.
Man i had this whole system of trolls mixed with goblins and they hold a huge rock/tree and slam dwarves with it, You could build walls every wave to make your up to 3  upgradeable Archers hit them more , but the time constraint cancelled lots of plans i had for this game , barely submitted it 1 minute before the deadline.
I made few updates since posting it though, but i'll have to wait for evaluation week before i add more stuff to stick to fairness.
Thank you so much again for the feedback!! <3

Woah this game is Juiced ! 
The heavy movement really compliments the heavines of the Mothership, visuals are top notch, gamefeel is well crafted.
This get's a 5/5 in gameplay at least. Great job!

That car came out of nowhere  :P Fun quick game

Solid bullet hell. the animations were really good specially the death animation ;D

The game is beyond polished, i agree with people saying the bomb damage was a bit underwhelming.
Maybe double it's damage but make it 1.5X slower cooldown?

This game is Amazballs, the polish is insane. almost every aspect of it was professionally made,
I swear games like yours always make me want to go learn more aspects of gamedev. 5/5!

YOO this game is CHAOTIC xD looks very clean and polished, the lil dudesm ovement is so smooth it kept me hooked for a while, 5/5 Creativity!

*I did Stuff today!*
Really well executed game loop , enjoyed it ;D