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(1 edit)

Hi, I'm having this issue where every single time that I launch t.i.t.s, it's not connected to Twitch. I go to connect it, it connects just fine(sometimes... it'll sometimes popup the browser multiple times without actually connecting anything), I use it on my streams, finish stream, close it... whatever. The problem... is that I'm getting ready for stream again, I launch t.i.t.s and look... it's once again... disconnected from Twitch and I have reconnect it again. I've unmodded/remodded your bot in my chat(didn't fix it), I've updated it(didn't fix it), I've even used google, which told me to edit the config.txt file for the experimental version(didn't fix it). It's really annoying having to reconnected it to Twitch, EVERY. SINGLE. TIME. I. LAUNCH. THIS. PROGRAM. Is there anything you can do to fix this? I absolutely love using the program, but it pisses me off to have to reconnect it to Twitch every time I launch. Also... I posted about setting it up for YouTube. How on earth would I do that? I don't know if YouTube can use commands/channel points like Twitch does. If it is possible, how do I do that? Also... I apologize if this post comes off a rude/disrespectful. It's just a little frustrating having to deal with this all the time.

(1 edit)

Hello!

I am really sorry that you are having these issues with the program and I can definitely understand the frustration!
This issue should have been resolved in an earlier version! It is weird that this is happening to you!

I would recommend the following steps:

  •  Deauthenticate Twitch and try authenticating again.
  • Join the official discord to make a post about this issue, so we can support with the help of screenshots and logs

As for YouTube, it should work by creating triggers with the "YouTube"-Source selected, then the dropdown should show you which events you can select. Sadly currently there is an issue with the YouTube connection, where I have to resolve it with google, which likely will take a while for now :/ (Google usually takes very long to take care of matters of small developers like me)

A workaround is just having Streamlabs or Streamelements connected, since those should forward YouTube events aswell, without needing YouTube connected directly!

I hope I could help you with your issue for now and hope we can resolve this quickly!