Hi there!
I can't wait to play your game!
For my game, No little guy left behind, the idea was to make a platformer where your ammo consists of 3 unique spirits you have to physically pick back up after shooting.
I did almost all the coding and level design, which I absolutely loved—especially programming the boss fight.
My biggest challenge was definitely managing most of the heavy lifting in such a short time, plus fighting some annoying screen resolution bugs right before the deadline!