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(+1)

first of all, lovely, lovely artwork -- especially the facial expressions. the motions are handled very smoothly, and things like the small, periodic sprite stutters do a lot to complement the scenes. the comic stylization and paneling reads really well in visual novel format

i was excited when i saw the distortions in the clouds run back after filling the screen, i really like when games play with time in a way that's not, like, disorienting. i enjoyed your writing a lot as well! very tight, paced out well, evocative descriptions; everything works together to set the mood perfectly

this has been (and will probably continue to be) a very recurring trend in all of the games i play for this jam, but i really wanted to give zoey a big hug!!! damn!!! the abruptness and emptiness left behind, i dont even get lonely like that and i still felt that

really good job, i enjoyed reading this a lot and i hope you continue to make more games