Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

I found the attacking where the player is last facing a bit strange, 'cause i kept thinking it's based on where my mouse is clicking. Would also like to know where the enemies are coming from. I think I waited for sometime, thinking the game bugged out, but turns out they were just slow (the pawns). The towers are pretty awesome though. Nice atmosphere and lighting!

(+1)

Thank you Prime Minister!! The enemy indicators were planned but we ran out of time, and we added left click to attack last minute, appreciate the feedback!! (who knows, maybe we fihnihs the game after jam)

P-prime... Shh... we're in public......... also, cool. expansion dlc confirmed.

(+1)

Yep! We would implement a indicator, but the game fully broke on the last hours, we had problems with git due to the sleep deprivation and we started running around a problem that we fixed and so so. Thank you very much buddy! (I honestly didn't knew that u were the chang chang XD)