I'll just start this by saying that not a lot of visual novels get me to play other routes, not because I don't like their vns, but because I can't really stand being mean in most contexts.
This game is so beautiful (and terrifying) and written so well that I couldn't help but comb through the game over and over to try and get all the endings and secret dialogues, and I have to say that your character work, the designs and the story utterly enchant me, so let me take the time to gush about all of it!
You have clearly put a lot of time and effort into every little bit of this, the UI is very engaging and I love how it shows the Cannibuns before we know what they even are and the formatting is clearly in homage to the more ancient technologies that the main characters have to deal with.
Loading Save files is a bit difficult, as it usually sends me way earlier than when I placed the save, but honestly it's such a minor complaint in contrast to all the wonderful things that is here.
Ben honestly took my attention first, and I helped him out. It's so interesting to see the reactions from him and Liam, because it really seems like the two of them are also very interested in the main character, though maybe the little hearts within the swirling depths of Ben's eyes during the garden scene is a design choice? Either way he deserves a lot of smooches, even if it's implied that he's watching closely over us for Allen for 'research' purposes.
Speaking of, another one that deserves a lot of smooches is Allen. His design is immaculate, honestly as soon as I saw him I was like 'Oh no, he's going to be one of those emotionless types that's hard to be around, huh?', but the way he is written and the way he shows his heart even when he cannot properly express himself the way he wants to is absolutely *chefs kiss*, it made me glad that I saved him for last, his expressions when he is finally able to show them is so good, I can't wait to see more of how he treats his 'antidote'.
Liam is one who I am also curious about, even when I initially saw him I was a little put off by his joking initially, him muttering that he wanted to spend time with the player and how everything went down with the Cannibun (I named mine Sweetheart), was absolutely interesting. The parallels that you can draw between his design and the Cannibuns... I wonder if that was intentional? I hope to learn a little bit more from him and continue a good 'co-parenting' routine!
Paloma is a sweetheart, she's one of the many continual home runs that you have put out there with her design, she's gorgeous! I'm a bit sad she lost her flower in the attack, as she obviously cared about it, but aside from that she's an awesome person, from her hinted at backstory and the way she deals with Sonny, along with the fact she can throw back hard liquor with the best of them! (Wonder how she's gonna take what happened with her brother whom she obviously cares so much about...)
Which rounds us out to Sonny. There's something about him... that just seems to squish and give when it comes to how we play the game.
I admire that he's a character with facial hair (You don't see a lot of them in games unless they're obviously made out to be DILF material), and the way he's so reckless is interesting.
You would kind of think with the hinted at backstory that there is with him and Paloma that he would at least be a bit more careful, but seeing him but heads with Allen definitely spices things up a bit, and the way that he automatically calls Allen out for his feelings and definitely has some feelings about it (that are not pertaining to interest in the main character) has been very interesting...
I really wonder what happened to him.
But I suppose we'll find that out in the next update, whenever that will be! The fact that you have done so much almost all by yourself is an amazingly impressive feat, especially when the product is so polished (Again, the UI was so amazing that I super enjoyed navigating it for whatever needs I had), and the story is so eye-catching and enthralling, I just cannot wait to see what else you have to say or do, I'll be keeping a close eye on the development, but also make sure that you're taking care of yourself, visual novels are very hard to do and very time consuming!
Best of luck to you,
Till next time!