I didn't understand how to play. The worst idea is to give the player a ton of text right away, because usually no one reads it. This doesn't mean you can't use text at all, you just need to know your limits. I'm no guru, and you might not listen to me, but I wanted to not only criticize but also suggest how to fix it. Remove the initial text for later or significantly shorten it. When the gnomes appear, you can add text hints at the bottom that won't disappear until the player does what they're supposed to. I won't rate this game simply because I couldn't play it. Good luck in your future games