Loved the character art in this VN, and a clever use of the reflection both as part of the story and within the limits of the O2A2 Jam.
I enjoyed the story - it felt like the intro sequence to a larger mystery game about investigating the town.
The music was fitting, but if I were to offer some small feedback, perhaps a different sound effect for progressing the dialogue box next time. Occasionally, there'd be a smaller sentence where the sound hadn't finished playing by the time I clicked again and it would overlap. That aside, very enjoyable!
Viewing post in The Doctor Without a Reflection comments
Thank you so much, I'm glad you enjoyed my character art, the story, and how I implemented the reflection!
I also appreciate the feedback -- I think I know what's causing that. The sound is probably too long, and I think Dialogic assumes that it's meant to be short. I'll keep that in mind for next time I try making voice-esque audio like this for the dialogue!