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Thanks a lot for the feedback ! Yes, the gust of wind are a great idea. It's going in for sure :) I agree that speed is underutilized for now. It's like to extend the ramming mechanism. Maybe with levels, if go faster, your ramming becomes more efficient and blows up the ennemy. That could be a powerup to avoid overwhelming the player

And indeed, hazards are a good idea ! I could see a shredder being in some levels :D

Thanks again, really appreciate it !