Thank you so much for your detailed feedback! I’m really glad you enjoyed the core mechanic and the overall atmosphere, especially how lively the mall feels with all the animations — that part took quite some effort, so it’s great to hear it stands out.
About who you’re supposed to find, you’re absolutely right. Some characters look identical, and in certain cases they are identical, which makes it hard to tell whether you’ve already found the correct one. This is a current limitation of the prototype, and I plan to add more unique visual identifiers (accessories, color variations, distinct features) to make the search clearer and more intuitive.
Regarding navigation, I completely understand your frustration. You’re right: the current movement system feels like it was designed with a controller in mind. A proper rework of movement and camera controls is planned to make the experience smoother and more natural on keyboard and mouse.
Thanks again for your message — this is exactly the kind of feedback that helps turn a game jam prototype into something more serious. I’m really happy you see commercial potential with some polish, it’s incredibly motivating for the next steps.