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Really good game. Only the final step confused me, as it looks like a hideout, not an interactable story element. Anyway, great work!

(1 edit)

Thank you for the kind words!

You are absolutely right, and it’s a problem of visual clarity. I have hopefully completely solved it in the new patch that is in queue - see the comment I posted above! Unfortunately though, submissions are locked for the rest of the jam, but if you’re willing to check it out after, let me know what you think.

I’m learning game design concepts and constantly looking to improve. I dont mind if I cant get it through in time for the jam, as long as I can pick something up along the way!

All good, I figured it out in the end. And for me, it's pretty much the same. I think my game design skills have really improved since my first game, but there are still things I miss, especially in a fast-paced game jam.