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I liked the take, and I'm not sure if it was your intention or not but it felt suspense with the lighting and the background music you included. I will say that the shadows being so start (both the player and other scene objects) made it pretty difficult to see into certain areas. I also faced issues with the mouse cursor escaping the window and   not accurately synching with player movement, so I couldn't turn entirely proper. I did, however, enjoy the little guy sfx, both the ones the make before you splat (makes them easier to find) and also after.