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(+1)

Fun game! I couldn't really get past the tutorial, skill issue most likely.

Could've used some coyote time on the jumps... It felt unforgiving and at times, even frustrating. I'm not so sure how I like the variable jump height here, I think the reason why the platforming in Geometry Dash works so well is the predictability in it's jump, I get that this is a core part of the game, but it made the jump feel unpredictable and took some getting used to.

I enjoyed the music from what I did play tho, loved the tutorial music. Reminded me of pirates! Could've used a more concrete connection to the theme aside from the endings of the levels.

Overall, fun game, with a few tweaks, this would make a really interesting spin on the Geometry Dash formula. :)

Thanks for playing! The tutorial could definitely be a lot easier, as being the dev and playing it, it seemed easier, but again I always forget how the difficulty feels for other players 

As for coyote time, I did add some, but it might have been hard to hit it because the player is running fast
There are only about 5 frames for you to jump off of ledges and get coyote time, and it could definitely use some jump buffering

Glad you liked the music! :)