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(+1)

Okay I get it, I think the colors made it confusing, especially the purple looks very red so I thought it was just red. It took me a while to get a hang of a lot of the mechanics such as 

  • Marking, because I didn't intuitively understand that's what the cracks were 
  • I still don't get what the blue/yellow swap is, unless it's just for deducing what a tile is going to be? 
  • The 3 items merge rule, some items merged while some didn't, and I couldn't see any indicator of whether they would or not


Pretty fun game, I got to level 80 in endless before I got tired of the run. I think the relatively small grid size makes the item limit feel very oppressive. Especially in the late game, because a lot of the builds like bees are very synergy based and you hit the cap quickly. Plus a lot of the upgrades and random events want to add items to your deck; they treat this like it's a reward, but outside of the early game it's actually a huge punishment because it will dilute your deck with useless items and force you to spend lots of gold looking for removes. 

Overall good roguelike with decent build diversity, though. ^^